. First released: 1992. Platforms: SNES, Genesis, GBA, PC, Amiga. Genre: Puzzle Platformer. Players: 1 In The Lost Vikings, players must employ the skills of 3 unique Viking characters cooperatively to solve puzzles, conquer enemies, and navigate their treacherous voyage back home. The game provides hours of arcade-style action with over 35 levels, numerous enemies, and hundreds of mind-bending puzzles to solve.
In order to advance through levels, players must learn to master the abilities of the powerful runner Erik the Swift, burly defender Olaf the Stout, and the unyielding swordsman Baleog the Fierce. As the adventure continues, players will encounter many different worlds to explore including Prehistoria, Egypt, The Great Factory and Wacky World. First released: June 4, 1993. Platforms: SNES, Genesis, GBA. Genre: Combat Racing. Players: 1-2 Featuring multiple racetracks and a classic soundtrack, Rock N' Roll Racing puts players behind the wheel for an over-the-top demolition-racing experience. In the game, drivers take their pick from a variety of cars, each equipped with a selection of weaponry designed to help them outmaneuver the competition.
Some of the details are different, and World of Warcraft is slightly better, but Rift is about as close as it gets. League of Legends League of Legends is actually the most played PC game in North America, and for good reason. It’s fun, addictive, and totally free. However, it is not necessarily exactly like World of Warcraft. I enjoyed both SWTOR and LOTRO although they could never compete with the pay-to-play games like WoW and Rift which I switched to instead of those. But for free-to-play games they are rather.
Taking advantage of the Game Boy Advance Game Link® cable, players can also go head-to-head against each other for fast-paced multiplayer action. First released: November, 1994. Platforms: PC, Mac. Genre: Real-Time Strategy. Players: 1-2 Warcraft: Orcs & Humans is the real-time fantasy strategy game from Blizzard Entertainment that quickly became a best seller. Warcraft has not only become a classic, winning many awards, but it has set new standards for multiplayer games. Set in the mythic kingdom of Azeroth, players are given the task of maintaining a thriving economy while building a war machine with which to destroy the enemy.
By playing either the Humans or the Orcs in this saga, two separate story lines evolve with 12 scenarios per side telling the tale of the battle for Azeroth. From swords to sorcery, all the elements of classic fantasy are here to explore: rich forests, dark dungeons and bubbling swamps await the stalwart troops amassed to fight for dominance. Command many unique armies and creatures including Knights, Archers, Clerics, Warlocks, Daemons, Elementals, and the Dead. First released: December 9, 1995. Platforms: PC, Mac. Genre: Real-Time Strategy. Players: 1-8 Warcraft II: Tides of Darkness takes the continuing saga of Azeroth to the next level as the battle rages on over land, sea, and air.
Using new weapons of war, including Dragons, Battleships, Elven Archers, Zepplins, Death Knights and Juggernauts, both Humans and Orcs must use combined-arms tactics in an effort to become the true rulers of Azeroth. With maps four times larger than the original Warcraft, up to eight player network support, SVGA graphics, an improved interface, and an included map, unit, and sound editor, Warcraft II has become a smash hit.
It's sold over 1,000,000 copies worldwide, and has been translated into French, German, Italian, and Portuguese. Also available is the expansion set, Beyond the Dark Portal, which adds two new campaigns and even tougher missions.
Check out our. First released: December 31, 1996. Platforms: PC, Mac.
Genre: Action RPG. Players: 1-4 An unknown force of evil has swept across the land, plunging it into civil war and terrorizing the populace.
A mad king, his missing son, and a mysterious archbishop are all pieces to the puzzle that faces you. You have journeyed to the source of the evil. The town of Tristram, now inhabited by only a handful of survivors. The cathedral there is built over the ruins of an ancient monastery, and now eerie lights and sounds are heard echoing through its abandoned halls.
Even so, there is no denying that the most popular MMORPG for the last few years has been, so it makes sense that we’d see a few concepts shared between different titles. Since there’s more than one place that sells hamburgers, it only makes sense that there’s more than one place that offers the WoW-like experience. Talisman Online Video games feel like one of the only things for which saying “if it’s free you can’t complain” doesn’t seem to apply. This counts double in the world of online gaming, where free-to-play games rise and fall on how happy they keep their communities.
Has a small but highly active community, and for the most part that group is pretty satisfied. Account creation for Talisman is a little frustrating, mostly because they break a few basic internet rules, like emailing you your password in plain text.
Once, I got over that and created myself a character, Talisman does a pretty good job of making sure you have a lot of unique content to start off with. The game places you in the “Ancient Orient” against a dark evil that you must vanquish. Instead of allowing to choose one faction or another to play for, you’re stuck being the good guys. A good part of the game feels like it could be played solo, but once you leave the starting area for your character you can team up with whoever is willing.
The battle system feels almost identical to World of Warcraft, right down to the starting placement of attacks and the hovering icons for NPC’s that have things for you to do. The soundtrack that accompanies this game feels like it is straight out of Final Fantasy, including the more aggressive but still 16-bit battle music. If you’ve got some time to kill and want to jump into something a little different, Talisman Online is free to play and requires very little in terms of hardware. Allods Online Given the highly social nature of MMORPGs, most of these games do very little to integrate with your existing social networks.
It’s not hard to see why — maintaining an online community yourself gives you the ability to control what is being said (this is good for keeping conduct above board) and see everything as it happens. Surprised me out of the box by offering my account creation to just come from Facebook, as though I were playing a smaller, web-based game. The basic concepts behind Allods are all very familiar. You’ve got two battling factions to choose from, and neither of the races on either side offer any appreciable benefit during gameplay. Allods has a ton of class types, and limits certain races to certain classes initially. Once you are in the game, you go through a tutorial style first mission that gradually acclimates you to the rules of the game and the placement of the keys for everything. By the time you have joined the rest of the world you find yourself with a few levels worth of experience and the required skills to play the game.
Allods introduced some interesting concepts that aren’t found in a lot of other MMO’s. The spellcaster classes, for example, have access to spells early on that can be stored for combat later. Since one of the key PVP advantages to playing against casters is the ability to get up close and personal before they can charge up most of their powerful spells, this concept introduces a great dynamic that helps shake up the stereotypes found in a lot of MMO’s today. Since it is free to play and requires very little of your system, Allods Online is a great game for any fan of WoW style gameplay to check out. Star Wars: The Old Republic There’s nothing wrong with Azeroth or anything, but sometimes you just need a few lightsabers in your life. Star Wars: The Old Republic ( ) takes your character throughout what fans of the Star Wars franchise affectionately refer to as a stroll down memory lane.
A game like this makes perfect sense, especially since Star Wars already has all of the hard parts laid out for you. There’s a vast yet extremely detailed universe, more races than you can count, and a clear cut line in the sand between one faction and another. It’s as if George Lucas planned the whole thing!
All you need to make it work is a game publisher clever enough to shape the game around concepts that MMO gamers were already familiar with and you’d have a hit, right? While it is pretty clear that elements of the character creation, battle system, and even the grind-style missions aren’t exactly original thoughts, there’s plenty of original content in SWTOR. The game features a completely unique set of plot points for each class type, though by staggering them through the same basic areas there’s still plenty of interaction between the classes throughout the game. Recent updates like the Legacy system allow users to create entire families with stories that link into one another, allowing for the idea of a personal back story to flourish. The game itself has seen a number of attempts to keep users playing the game, including the move to Free to Play (with some restrictions).
Next page: Two more games like World of Warcraft.